Showing posts with label conventions. Show all posts
Showing posts with label conventions. Show all posts

02/06/2017

Project: Sell Yourself / Cell Urself

This project was a follow on from the "Macro Micro Diary" task, and therefore much of it is based on aspects of that.

There's no sketchbook work for this, unless you count the contents of the diary itself, given I started these whilst doing the diary.

I wanted to do patterns because I enjoy them and I know they're a strong point in my personal work, but I never really can think of many themes.


For example, I did a Stormzy pattern based on the tiny Twitter emoji that shows up for #GSAP (his album), and the little Stormzy head I mindlessly doodled on the cup in the comic about the album. This is nice, but I think highlights one of the problems with this brief- this didn't sell well because there's very little crossover between people who like grime and people who like cutesy stuff. My actual personality and my work don't neccesarily mix?



It also seemed obvious to do some Danny Phantom patterns since a few of the comics and a lot of my personal work at the time (which is included in the project, since it's a diary thing) was related to it. I originally pastisched the art style, before realising that because it was a project relating to me as an artist rather than my love for the art style and ability to pastische, therefore redoing it in my own style and pastels.



I also did two more patterns I didn't use, not because they were bad but I didn't see them selling hugely well.


SOFT BOI is probably my favourite pattern, even though it's quite basic compared to the others. I think it has the most sense of fun and the strongest aesthetic, as well as obviously being an original idea as opposed to simply a pattern based off something I liked.

I also worked on a pattern I wanted for personal branding but which fit into this project nicely.



I'm well-versed in designing for my own personal branding and the business cards I did were relatively simple but I'm pleased with the design. I shall point out my evident fluency in being able to "sell myself" from this.

I turned these patterns into badges, mostly out of ease. I really wanted to make notebooks with them as that's both originally what I designed them for and what I thought they'd sell best on, as well as some of the patterns being too detailed to properly appreciate on a badge. Unfortunately, I barely had money for printing on the uni printers at the time, let alone a run of notebooks. However, I have a badge maker, they're pretty cheap to make and because of their low price and my style of design tending to appeal to younger audiences, as well as their functionality, they also sell pretty well as a general rule.




I also obviously designed a nice table, and brought a minimal amount of other stuff I made of my own accord to sell with it. I would have had prints up too but Roberto told my my display looked too cut off from the rest of the group (because I mean, I love and enjoy uni and I totally want to be associated with the group?? what) and for some reason I listened to him and took it down.


ALSO since I apparently don't evidence it enough, here's what my table set-up looks like for the 20+ events I do every year, as my literal, actual job!


Here's a nice picture from the Metro from Hyperjapan Summer 2016.

 

And here are some more recent events (February and May 2017 respectively).

The fair went actually went better than expected- I wasn't keen on the venue at all (it was in a police station that had been converted into an art centre) and my class can be easily split by people who don't care and people who care so much they won't listen to other ideas, but people worked surprisingly well together!

Also these are all Insta stories because my phone had no space on it no matter how much stuff I seemed to delete ahah.





The work of the other students was really diverse. The actual event was really cool and inspiring in this sense but I think after I got home, afte taking payments on behalf of other people, thinking about how intensely I was struggling with money (and always am) and how much work I put into this compared to other students, I guess it was pretty depressing. I feel like art comes so naturally to other people and no matter how hard I try, I will always be a step behind them, no matter how good my business plan. I guess part of that does come into my inability to experiement, and I guess I resent that; not having the time or money to try new things and grow as an artist.


I somewhat regret not taking a bigger role in organising because it'll probably negatively affect my grade, but after it became apparent the police station was going to be the venue, I kinda didn't want my name associated with it. That said, I helped out extensively with cleaning the venue (it was Nasty) and worked the till with a girl for the duration of the event (8hrs or so) so I did more than the average and had as much as a say as I wanted to on the layout and working (for example, stipulating that having one or two people working the till was more reliable and safer).

It was a nice and surprisingly lucrative event though, we definitely collectively impressed our tutor and made £1829.50 as a class!

06/07/2016

Project: Workbased Learning

This isn't a project per-se, but I think could be defined as such in a longer-term understanding of the word.

I've mentioned before that I do comic and anime conventions, and it actually takes up a great deal of my time. At the moment, it's my part-time job, though I put as much as full-time hours into it so it can be a little difficult to manage.

So what does the job entail? I feel like it's different to most art markets (though I do some of those sometimes, I never really feel like I fit in so unless they're close, I try to avoid them) which is probably what most people at Camberwell are familiar with. Although I'm far from an expert, and it would be a bit of a stretch to live on what I currently make (mostly because of its unreliability as an income source) I've been doing cons since I was 17, so a year and a half roughly, or about 30 conventions both up and down the UK and in northern Europe. It can be split down as such:

Blogging and Social Media


This was mostly how I started, since I grew up on a tiny island and therefore really had very little exposure to the art world, therefore my only contact with what was going on was through the internet. I think this type of growth shows very strongly in my art, as I'm very steeped in internet culture, and not always in a good way. Although I wouldn't consider myself particularly a social media whore, my self-esteem and valuing of the quality of my own art does depend a lot on who likes it online etc. I also feel like I spent a long time only being exposed to a few types of art, and therefore coming to art school and being broadened out to look at loads of different styles and career paths is incredibly daunting and often makes me feel like I needed much more guidance in originally developing a style and playing to my strengths.

Anyway, the job part is mostly about communication and brand building. I've seen a lot of artists talk very deeply about being an artist and the process but I prefer to keep things professional, never mention money and make a lot of it seem like a social interaction rather than advertising, a subtlety valuable in social media management.

So, for this, a lot of the links at the top of my page are useful, but mostly the Redbubble account and Etsy / Storenvy webstores, as that's where I make most of my funds. Redbubble is one of those places that custom prints tshirts, phone cases etc, and takes a cut of the profit. The profit margin is pretty low (25%) so it takes a lot of sales to make anything substantial, but they do a lot of promotion of my designs (my designs "Sick Beats" and "Die Katze" were both featured on the front page of the site; and "Sick Beats" has been featured on their Instagram twice, in the Redbubble blog twice, and is advertised on Facebook) so I don't mind so much. If I update it regularly enough it's effortless spare cash.


 


Etsy and Storenvy are a little more challenging, as the former has fees so I need to make sure it's stocked correctly, with good photos (though since I have no camera a lot of the photos aren't amazing) and descriptions. I had Storenvy when I was starting out but now I know better what sells and am much more likely to make good money on a product I design, I don't mind paying the fees for the extra traffic Etsy offers.



I've also recently launched a Patreon, which is a really exciting concept where people pay to see regular content. I figured I had a lot of work I didn't always show online, and that what I did put online some people were willing to pay for. It's essentially a paywall for extra content. Because it's also a smaller and contained audience (at least for me) I feel like I can let on more what goes on "behind the scenes" etc.

Web Design



Pretty self-explanatory, but I like to keep my website up-to-date. My current site (found by clicking "Portfolio" at the top of the page) was left over from when I was using it for univeristy applications so was made with a web-builder, but I'd really love to learn HTML. I know basic HTML and can customise CSS but I think there's a lot more I could do with knowing more.

Also, I like all my websites/social media accounts to mostly match, as well as match my business cards for the year. This is partially brand building and partially obsessiveness.



Product Design and Stocking


This one is also relatively self-explanatory. Most of the time I gauge the reaction to stuff I post online and turn it into things like prints or totes, but sometimes I design things specifically for sale so when I post the design, I can promote sales at the same time. This is hit-or-miss most of the time, though I think I've been getting better at it.



 

Recently I also got a stockist, which is super helpful as selling wholesale is much easier than having to sell every single product yourself, as well as sounding pretty professional.

As well as making sure I manage stock well enough to not run out of stock half-way through an event (or, as has happened before, running out of stock at an event and having someone order the item online during the event!), I also try to keep some freebies aside. I mostly do this because I personally love buying from small businesses and a lot of them do this, but also it's a cute surprise and I'm here to make people happy! I make sure they're never too pricey so it doesn't cut into the profit margin, and putting doodles on prints is a cool way of doing extra advertising because people see another side of my art.


Events and Stand Building


This is the more difficult bit as it needs a lot of effort to make work! A lot of time is taken organising things, particularly at the start of the year. Most events need prebooking, many far far in advance (one of my favourite events, Thought Bubble, is juried in about March when the event isn't until November!). I have some help with this as I sometimes share tables with friends (Faye and Sandia mostly!!) who help me book and vice versa.

They also cost between £10-£350 for the table, and then I sometimes need a hostel and transport too, so a lot goes into balancing costs. Some events are different to others, with different crowds looking for different things and spending different amounts of money, so it can be really hard to gauge. Venues also play a lot into whether or not an event is successful, and this is always out of the artist's hands. I think I've learnt to be less hard on myself if an event goes badly, but that might be because I'm making more in general so it's less of a detriment to my bank account. Also, sometimes it's just a bad event and you can't help that.

Anyway, let's look at my con set up because I feel like it's the best demonstration of how my business has grown over the past year or so!


This is basically my first ever set-up at London Anime Con Feb 2015.


This is MCM May 2015, a few events later, where Faye and I shared the most crammed table in world history.


This is Hyperjapan in November of 2015. The use of pink for branding is the best choice I've ever made as it means my tables sticks out and gets attention, even if my art hasn't hugely improved.



And then these two of my two most recent events, MCM London May 2016 and Animecon The Hague. They're much more durable, the white panels are much lighter to carry and it's much more pleasing to the eye, engaging on a number of heights and fitting with a colour scheme.


Politics and Networking


This is probably the bit I'm worst at, mostly because cons are tiring as is and while I wouldn't say I'm an introvert, there is only so much socialisation I feel I can do in  a day and I use it up on talking to customers (though this does mean I'm now close friends with people who used to be customers, which is super cool).

Networking is also a little weird because it can be hard to level a pitch in person when you're not sure who you're talking to. Similarly, online I get quite a few emails through about this project or website and I'm terrible with names so in the past I've found out I've worked with some guy who works for Cartoon Hangover or Boom! Studios and I had no idea for months. Sometimes I think I should go easier on myself with this, because I'm young and I have gotten some larger commissions out of con people, but other times I think I could definitely present myself better so that I invite a bigger range of work.

Politics is also very important. I feel like I initially got this pretty wrong, but I've seen bigger failures from people older and more experienced than I was at the time so I don't feel too nervous about this learning curve. Mostly it comes down to the fact the UK comics industry is very small and people talk (boy do they talk). Unfortunately a lot of it is online, and ain't nobody care if they're dragging a 17 year old online. Or no-one dragged me, but I've learnt resources such as industry Facebook groups are much better used for lurking than getting dragged into an argument. Similarly, thank to things like Facebook, it can be hard to balance who is a personal contact and who is a business contact- it's hard to say no to someone wanting to add you on Facebook, especially if they do it in person, even though I need somewhere to express thoughts and feelings that not everyone might agree with.

This, and I think a lot of people think it's fine for artists to be a bit off-the-wall and vocal, whereas I think this only works if you're a straight white man, or already successful, who's going to get a promotion whether you retweet that post or not.

The nicer side of it is that often you go out to make friends and these friends will often end up working with you, or pointing you in the direction of a job, or passing your name onto someone. It only starts to become career building when you look at the bigger picture, probably over a span of longer than a year and a half.